FIELD MANUAL · HOI4 1.19.2
How to use HOI4 War Planner
Define equipment and research assumptions first, build the division second, then judge it in battle, Gauntlet and production screens.
Build around a job
Division Lab is designed for comparison, not for chasing one headline statistic. Balance organization, HP, width, breakthrough or defense, attack, armor and piercing against the opponent and terrain you expect.
Design equipment first
Tank Designer and Air Lab feed variant assumptions into later analysis. For useful experiments, change one variable at a time and keep the opponent stable.
Use Gauntlet to find blind spots
Quick Gauntlet samples roughly 500 opponents. Full Gauntlet uses 10,000 deterministic opponent designs across eight terrain types while attacking and defending, for 160,000 matchups.
Read evidence labels
Game-file exact is retained directly from supplied 1.19.2 files. Executable inferred is constrained by evidence but not provable from data files alone. Planner analytical is an explicit comparison or scoring abstraction.
The project does not claim bit-for-bit parity with hoi4.exe.